Batman: Arkham City Review

 
I just finished playing this game and I wanted to give some impressions. Well, first and foremost, it is fucking incredibly epically amazing and I love the shit out of it. Okay, we have that out of the way.

The hype was definitely huge for this game, especially after following the excellent Batman: Arkham Asylum, which quickly became the definitive Batman game and gave us an experience in gameplay as the universally popular hero that has gone unmatched and thoroughly topped any and all Batman video games that preceded it. Arkham City manages to top it. I can’t express my joy for that.

As with most successful sequels, it brings us elements that we already loved from the original, improves upon what needed improvement, kept what worked just fine, and added on more in terms of story and characters. Arkham City is much more gigantic in its scale: the story, the environments, the gadgets, the fighting moves, the villains, the overall experience is all bigger and better. I have completed the story mode and I’m only at 38% completion. I’ve barely scratched the surface with the side missions, I haven’t touched a single bonus challenge, and I have yet to play as Catwoman. There’s still shitloads more to explore. I have a feeling I will lose plenty more hours than I already have to this game. It’s so detailed in all respects, something as minute as listening in on small-talk between the thugs has great value to it. They complain about their bosses, about the weather, share stories, I recall one goon going off on a story about how his mother murdered her entire graduating class on prom night. I mean, wow.

The story to Batman: Arkham Asylum, though exciting, was fairly straight forward: The Joker has taken over the asylum and it’s up to Batman to stop him. Arkham City has much more villainy to encounter and an evil plot that is infinitely more threatening and goes deeper than you could possibly imagine. The way it weaves its epic plot together involving villains such as The Joker, Hugo Strange, Rhas Al Guhl, Two-Face, Mr. Freeze, The Penguin, and (believe me) tons more is nothing short of masterful. It’s not just great fan service to match up against your favourite villains, it is truly put together in such a way that feels completely justified for the story, full of twists and turns and surprises along the way. Any future Batman-screenwriters should take note. This is how it’s fucking done.

Batman: Arkham City isn’t just an amazing and exciting gaming experience, but it is a uniquely great Batman adventure period. I think in the last 10 years or so video games have gotten so good that they can be respected on the same levels as other media such as comic books, novels, books, television, and movies. With that in mind I think Batman: Arkham City is a classic Batman Story. Bravo.

 

 

 

 

 

 

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